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Castle Quest

Somewhere in the wild lands stands a castle. Find it.
Version 37.0 · 18 October 2026

W / Up step forward   S / Down step back   A D / Left Right turn
C make camp   U hunt   M full map   J journal   I your pack   Q drink a potion   H rules   L shrink messages   Esc menu (save and load)   In a fight: F fight, B shoot, R run, P pay a troll's toll   Click on people to talk to them
Every step costs energy: plains 1, grassland 2, forest 3, hills and desert 5, swamp 6, jungle 7, mountains 10. When your energy runs out you must make camp, which uses a day and a day's food. Go three days without food and you die. Rivers can only be crossed by boat. Villages have an inn, a smithy, a store, a chapel, a stable, a herbalist and cottages full of people who need a hand. Bridges cross some rivers, but watch out for trolls. Monsters roam the wilds: fight them for gold and experience, or run. Caves, dungeons, mines and ruined keeps hide puzzles, treasure and magic. Your quest saves itself as you play.